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Furthermore, we couldn't even get the mono compiler running because somehow the PCL projects seem to rely on windows file locations for reasons we couldn't figure out. We'd even tried to set up Jenkins on our Mac we use for building/compiling/debugging/simulating, but Xamarin Studio isn't even able to fully load the Solution and shows only error messages. Whether you want a consistent look across platforms or prefer native look and feel, Xamarin.Forms will get you up and running in no time. NET Core technology ever onward, wouldn't it be a good idea to make the Xamarin build tools available outside of Visual Studio, so that we can create a completely headless build server? Xamarin.Forms is an open source mobile UI framework from Microsoft for building iOS, Android, & Windows apps with. This just doesn't seem Any hint if you guys ever want to support this? Since Microsoft is pushing the.
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So, our current solution is that we need a Microsoft Visual Studio Enterprise license (and its costs!) for a "headless" build server that no developer will ever be able to work with.
#Xamarin studio documentation update#
The company I'm currently working for is using Jenkins CI on a Windows Server machine as our build server and for each Visual Studio update we need to tell our Administrator to log on remotely to the build server, start Visual Studio, hope that it recognizes the Xamarin updates, and if so update the Visual Studio installer, then update the Xamarin SDK (assuming the Visual Studio installer still recognizes the Xamarin update) then restart Visual Studio again.
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